Sunday, June 1, 2008

Imperial Navy: Lightning I

Time for a break from fantasy, and I've been looking forward to adding to my imperial navy collection with my first lightning fighter:

Ever since I read a bat rep in White Dwarf, featuring George Dellapina's orc fighter-bomber, I've been hooked on air power in the 40K universe. With one thunderbolt under my belt, it was time for a lightning.

image

Lightning's come in two varients, strike and and fighter, and these bits are all supplies by Forge world (the strike variant replaces the autocanon with two more hellstrike missiles) and i decided I would use rare earth magnets to enable me to switch between these two varients, as well as take the pilot out, in case I ever wanted to use this plane as a piece of scenery in a battle.

First of all it's time for a good wash:

image

And then the bits are laid out for a day to dry before undercoating.

image

I found a drill bit of the same diameter of the rare earth magnets I was using, and the citadel drill fits these larger bits easily. (You can vary the depth of the hole, and stack magnets up to get a stronger hold.)

image

I put a blob of superglue into the hole, and then used a tooth pick to slide the magnet in. WARNING: rare earth magnets are very magnetic. This means they tend to fly around the work area, sticking to each other as well as anything else metal you have lying around the place. It's worth clearing your work-space of metal objects, keeping the bag of magnets well away, and then get back to work.

You can use pieces of metal to stick the various pieces of the plane together, but a better hold will come from using magets on both pieces. To make sure you have your + lined up with + and negative with negative I do this:

image

Once the glue is dry, I stick another magnet on top of the one in the hole. I then mark the 'up' side, and then take this magnet off, and when I come to stick the magent into the autocanon, I make sure the 'up' side is hidden.
image


No comments: